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basic display of oscilloscope values in SerialMonitor (no zoom or scroll yet)

timer1
Youen Toupin 9 years ago
parent
commit
691ce28d95
  1. 9
      OneWireIO.ino
  2. 11
      SerialMonitor/SerialMonitor/App.xaml.cs
  3. 2
      SerialMonitor/SerialMonitor/MainWindow.xaml
  4. 2
      SerialMonitor/SerialMonitor/MainWindow.xaml.cs
  5. 80
      SerialMonitor/SerialMonitor/MainWindowContext.cs

9
OneWireIO.ino

@ -10,7 +10,7 @@ const int BufferSize = 128;
byte buffer1[BufferSize]; byte buffer1[BufferSize];
byte buffer2[BufferSize]; byte buffer2[BufferSize];
byte* backBuffer = buffer1; byte* backBuffer = buffer1;
byte backBufferPos = 0; volatile byte backBufferPos = 0;
byte samplesSkipped = SkipSamples; byte samplesSkipped = SkipSamples;
unsigned long backBufferStartTime = micros(); unsigned long backBufferStartTime = micros();
@ -44,11 +44,12 @@ void setup()
sei();//enable interrupts sei();//enable interrupts
Serial.begin(9600); Serial.begin(200000);
} }
void loop() void loop()
{ {
while(backBufferPos < BufferSize / 2) ;
cli();//disable interrupts cli();//disable interrupts
byte* currentBuffer = backBuffer; byte* currentBuffer = backBuffer;
unsigned long currentBufferStartTime = backBufferStartTime; unsigned long currentBufferStartTime = backBufferStartTime;
@ -58,11 +59,7 @@ void loop()
backBufferStartTime = micros(); backBufferStartTime = micros();
sei();//enable interrupts sei();//enable interrupts
debug.write("Starting buffer transmission");
oscilloscope.write(currentBuffer, currentBufferSize, currentBufferStartTime); oscilloscope.write(currentBuffer, currentBufferSize, currentBufferStartTime);
debug.write("Buffer transmitted");
} }
ISR(ADC_vect) {//when new ADC value ready ISR(ADC_vect) {//when new ADC value ready

11
SerialMonitor/SerialMonitor/App.xaml.cs

@ -28,7 +28,7 @@ namespace SerialMonitor
Serial = new SerialPort(); Serial = new SerialPort();
Serial.PortName = "COM4"; Serial.PortName = "COM4";
Serial.BaudRate = 9600; Serial.BaudRate = 200000;
Serial.DataReceived += new System.IO.Ports.SerialDataReceivedEventHandler(OnDataReceived); Serial.DataReceived += new System.IO.Ports.SerialDataReceivedEventHandler(OnDataReceived);
@ -85,14 +85,7 @@ namespace SerialMonitor
MainWindowContext.Get.WriteLine(text); MainWindowContext.Get.WriteLine(text);
break; break;
case "oscilloscope": case "oscilloscope":
/*float visibleDuration = 10.0f; MainWindowContext.Get.AddSequence(message.SendTime, message.Data);
float sampleDelay = 0.000936f;
float startOffset = (float)message.SendTime / 1000000;
for (int i = 1; i < message.Data.Length; ++i )
{
var line = new Line();
canvas.Children.Add(line);
}*/
break; break;
} }
} }

2
SerialMonitor/SerialMonitor/MainWindow.xaml

@ -5,7 +5,7 @@
<Grid> <Grid>
<TextBlock TextWrapping="Wrap" VerticalAlignment="Bottom" Height="150" Text="{Binding ConsoleText}" Style="{DynamicResource Console}" Grid.ColumnSpan="2"/> <TextBlock TextWrapping="Wrap" VerticalAlignment="Bottom" Height="150" Text="{Binding ConsoleText}" Style="{DynamicResource Console}" Grid.ColumnSpan="2"/>
<ScrollViewer HorizontalScrollBarVisibility="Visible" Margin="0,0,0,155" Grid.ColumnSpan="2"> <ScrollViewer HorizontalScrollBarVisibility="Visible" Margin="0,0,0,155" Grid.ColumnSpan="2">
<Canvas Style="{DynamicResource Oscilloscope}"/> <Canvas Name="Oscilloscope" Style="{DynamicResource Oscilloscope}"/>
</ScrollViewer> </ScrollViewer>
</Grid> </Grid>
</Window> </Window>

2
SerialMonitor/SerialMonitor/MainWindow.xaml.cs

@ -23,7 +23,7 @@ namespace SerialMonitor
public MainWindow() public MainWindow()
{ {
InitializeComponent(); InitializeComponent();
var context = new MainWindowContext(); var context = new MainWindowContext(this);
context.WriteLine("Connecting..."); context.WriteLine("Connecting...");
this.DataContext = context; this.DataContext = context;
} }

80
SerialMonitor/SerialMonitor/MainWindowContext.cs

@ -4,13 +4,19 @@ using System.ComponentModel;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
using System.Threading.Tasks; using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Shapes;
namespace SerialMonitor namespace SerialMonitor
{ {
public class MainWindowContext : INotifyPropertyChanged public class MainWindowContext : INotifyPropertyChanged
{ {
public MainWindowContext() private MainWindow Window;
public MainWindowContext(MainWindow window)
{ {
Window = window;
Get = this; Get = this;
} }
@ -27,6 +33,78 @@ namespace SerialMonitor
OnPropertyChanged("ConsoleText"); OnPropertyChanged("ConsoleText");
} }
private class Sequence
{
public ulong StartTime { get; set; }
public byte[] Data { get; set; }
public class Comparer : IComparer<Sequence>
{
public int Compare(Sequence x, Sequence y)
{
return x.StartTime.CompareTo(y.StartTime);
}
}
}
double ValueToHeight(byte value) { return (double)value + 10; }
private SortedSet<Sequence> Sequences = new SortedSet<Sequence>(new Sequence.Comparer());
public IEnumerable<Line> Oscilloscope
{
get
{
if(!Sequences.Any())
yield break;
ulong startTime = Sequences.ElementAt(0).StartTime;
foreach (var sequence in Sequences)
{
foreach (var line in ConvertToLines(sequence, startTime))
yield return line;
}
}
}
private IEnumerable<Line> ConvertToLines(Sequence sequence, ulong displayStartTime)
{
double sampleDelay = 0.000936; // in seconds
double scale = 10; // in pixels per second
double pos = (sequence.StartTime - displayStartTime) / 1000000.0 * scale;
if (pos > 1000)
yield break;
double prevHeight = ValueToHeight(sequence.Data[0]);
for (int idx = 1; idx < sequence.Data.Length; ++idx)
{
byte value = sequence.Data[idx];
var line = new Line();
line.Stroke = System.Windows.Media.Brushes.LightSteelBlue;
line.X1 = pos;
pos += sampleDelay * scale;
line.X2 = pos;
line.Y1 = prevHeight;
prevHeight = ValueToHeight(value);
line.Y2 = prevHeight;
line.HorizontalAlignment = HorizontalAlignment.Left;
line.VerticalAlignment = VerticalAlignment.Center;
line.StrokeThickness = 1;
yield return line;
}
}
public void AddSequence(ulong startTime, byte[] data)
{
var sequence = new Sequence { StartTime = startTime, Data = data };
Sequences.Add(sequence);
OnPropertyChanged("Oscilloscope");
var canvas = (Canvas)Window.FindName("Oscilloscope");
/*canvas.Children.Clear();
foreach (var line in Oscilloscope)
canvas.Children.Add(line);*/
foreach (var line in ConvertToLines(sequence, Sequences.ElementAt(0).StartTime))
canvas.Children.Add(line);
}
public event PropertyChangedEventHandler PropertyChanged; public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string name) protected void OnPropertyChanged(string name)
{ {

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