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first version of debug messages display in Serial Monitor console

timer1
Youen Toupin 9 years ago
parent
commit
b728db1e26
  1. 13
      OneWireIO.ino
  2. 69
      SerialChannel.cpp
  3. 19
      SerialChannel.h
  4. 12
      SerialMonitor/SerialMonitor/App.xaml
  5. 83
      SerialMonitor/SerialMonitor/App.xaml.cs
  6. 7
      SerialMonitor/SerialMonitor/MainWindow.xaml
  7. 3
      SerialMonitor/SerialMonitor/MainWindow.xaml.cs
  8. 40
      SerialMonitor/SerialMonitor/MainWindowContext.cs
  9. 26
      SerialMonitor/SerialMonitor/SerialMessage.cs
  10. 3
      SerialMonitor/SerialMonitor/SerialMonitor.csproj
  11. 44
      SerialMonitor/SerialMonitor/SerialPortExtensions.cs

13
OneWireIO.ino

@ -14,8 +14,8 @@ byte backBufferPos = 0;
byte samplesSkipped = SkipSamples;
unsigned long backBufferStartTime = micros();
SerialChannel oscilloscope;
SerialChannel debug;
SerialChannel oscilloscope("oscilloscope");
SerialChannel debug("debug");
void setup()
{
@ -45,8 +45,6 @@ void setup()
sei();//enable interrupts
Serial.begin(9600);
oscilloscope.init("oscilloscope");
debug.init("debug");
}
void loop()
@ -60,15 +58,10 @@ void loop()
backBufferStartTime = micros();
sei();//enable interrupts
unsigned long now = micros();
debug.write((byte*)&now, 4);
debug.write("Starting buffer transmission");
oscilloscope.write((byte*)&currentBufferStartTime, 4);
oscilloscope.write(currentBuffer, currentBufferSize);
oscilloscope.write(currentBuffer, currentBufferSize, currentBufferStartTime);
now = micros();
debug.write((byte*)&now, 4);
debug.write("Buffer transmitted");
}

69
SerialChannel.cpp

@ -1,29 +1,72 @@
#include "Arduino.h"
#include "SerialChannel.h"
short SerialChannel::nextId = 0;
byte SerialChannel::nextId = 1;
SerialChannel* SerialChannel::first = 0;
SerialChannel::SerialChannel()
SerialChannel::SerialChannel(const char* name_)
: next(0)
, id((byte)-1)
, name(name_)
{
if(first == 0)
first = this;
else
{
SerialChannel* c = first;
while(c->next != 0) c = c->next;
c->next = this;
}
id = nextId++;
}
void SerialChannel::init(const char* name)
void SerialChannel::write(byte* data, short byteCount, unsigned long time)
{
id = nextId++;
Serial.write((short)0);
if (time == (unsigned long)-1)
time = micros();
handleConnection();
Serial.write("START");
Serial.write(id);
Serial.write(strlen(name));
Serial.write(name);
writeULong(time);
writeShort(byteCount);
Serial.write(data, byteCount);
}
void SerialChannel::write(byte* data, short byteCount)
void SerialChannel::write(const char* text, unsigned long time)
{
Serial.write(byteCount);
Serial.write(id);
Serial.write(data, byteCount);
write((byte*)text, strlen(text), time);
}
void SerialChannel::write(const char* text)
void SerialChannel::writeShort(short num)
{
Serial.write((byte*)text, strlen(text));
Serial.write((byte*)&num, 2);
}
void SerialChannel::writeULong(unsigned long num)
{
Serial.write((byte*)&num, 4);
}
void SerialChannel::handleConnection()
{
int b = Serial.read();
if(b == (int)'C')
{
Serial.write("CONNECTION");
SerialChannel* c = first;
while(c)
{
Serial.write("START");
Serial.write(0);
Serial.write("ChannelInit");
Serial.write(c->id);
writeShort(strlen(c->name));
Serial.write(c->name);
c = c->next;
}
}
}

19
SerialChannel.h

@ -4,17 +4,24 @@
class SerialChannel
{
private:
static short nextId;
short id;
static SerialChannel* first;
SerialChannel* next;
static byte nextId;
byte id;
const char* name;
public:
SerialChannel();
SerialChannel(const char* name_);
void init(const char* name);
void write(byte* data, short byteCount, unsigned long time = (unsigned long)-1);
void write(byte* data, short byteCount);
void write(const char* text, unsigned long time = (unsigned long)-1);
void write(const char* text);
private:
void handleConnection();
void writeShort(short num);
void writeULong(unsigned long num);
};
#endif

12
SerialMonitor/SerialMonitor/App.xaml

@ -3,6 +3,16 @@
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
StartupUri="MainWindow.xaml">
<Application.Resources>
<Style x:Key="Console" TargetType="{x:Type TextBlock}">
<Setter Property="TextWrapping" Value="NoWrap"/>
<Setter Property="TextTrimming" Value="None"/>
<Setter Property="Foreground" Value="White"/>
<Setter Property="Background" Value="Black"/>
</Style>
<Style x:Key="Oscilloscope" TargetType="{x:Type Canvas}">
<Setter Property="Background" Value="White"/>
</Style>
</Application.Resources>
</Application>

83
SerialMonitor/SerialMonitor/App.xaml.cs

@ -2,9 +2,14 @@
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Diagnostics;
using System.IO.Ports;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Shapes;
using System.Windows.Threading;
namespace SerialMonitor
{
@ -13,5 +18,83 @@ namespace SerialMonitor
/// </summary>
public partial class App : Application
{
private SerialPort Serial;
private IDictionary<int, string> Channels = new Dictionary<int, string>();
private bool Connected = false;
protected override void OnStartup(StartupEventArgs e)
{
base.OnStartup(e);
Serial = new SerialPort();
Serial.PortName = "COM4";
Serial.BaudRate = 9600;
Serial.DataReceived += new System.IO.Ports.SerialDataReceivedEventHandler(OnDataReceived);
Serial.Open();
}
private void OnDataReceived(object sender, System.IO.Ports.SerialDataReceivedEventArgs e)
{
if (!Connected)
{
Serial.Write("C");
Serial.ReadTo("CONNECTION");
Connected = true;
}
// channel declaration message: byte 0 ; string "ChannelInit" ; byte <channel id> ; short <length> ; byte[length] <channel name>
// regular message: byte <channel id> ; short <length> ; byte[length] <data>
SerialMessage message = null;
Serial.ReadTo("START");
int id = Serial.ReadByte();
if (id == 0)
{
string check = Encoding.UTF8.GetString(Serial.ReadBytes(11));
if (check != "ChannelInit")
throw new Exception("Incorrect data check for channel initialization");
id = Serial.ReadByte();
int length = Serial.ReadShort();
string name = Encoding.UTF8.GetString(Serial.ReadBytes(length));
Channels[id] = name;
message = new SerialMessage { ChannelName = "debug", StringData = "Channel " + name + " opened", SendTime = 0 };
}
else
{
ulong sendTime = Serial.ReadULong();
int length = Serial.ReadShort();
byte[] data = Serial.ReadBytes(length);
message = new SerialMessage { ChannelName = Channels[id], Data = data, SendTime = sendTime };
}
if(message != null)
Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() => OnMessageReceived(message)));
}
private void OnMessageReceived(SerialMessage message)
{
switch (message.ChannelName)
{
case "debug":
string text = ((float)message.SendTime / 1000000).ToString("0.000") + "s " + message.StringData;
//Debug.WriteLine(text);
MainWindowContext.Get.WriteLine(text);
break;
case "oscilloscope":
/*float visibleDuration = 10.0f;
float sampleDelay = 0.000936f;
float startOffset = (float)message.SendTime / 1000000;
for (int i = 1; i < message.Data.Length; ++i )
{
var line = new Line();
canvas.Children.Add(line);
}*/
break;
}
}
}
}

7
SerialMonitor/SerialMonitor/MainWindow.xaml

@ -1,8 +1,11 @@
<Window x:Class="SerialMonitor.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="MainWindow" Height="350" Width="525">
Title="Serial Monitor" Height="396" Width="629">
<Grid>
<TextBlock TextWrapping="Wrap" VerticalAlignment="Bottom" Height="150" Text="{Binding ConsoleText}" Style="{DynamicResource Console}" Grid.ColumnSpan="2"/>
<ScrollViewer HorizontalScrollBarVisibility="Visible" Margin="0,0,0,155" Grid.ColumnSpan="2">
<Canvas Style="{DynamicResource Oscilloscope}"/>
</ScrollViewer>
</Grid>
</Window>

3
SerialMonitor/SerialMonitor/MainWindow.xaml.cs

@ -23,6 +23,9 @@ namespace SerialMonitor
public MainWindow()
{
InitializeComponent();
var context = new MainWindowContext();
context.WriteLine("Connecting...");
this.DataContext = context;
}
}
}

40
SerialMonitor/SerialMonitor/MainWindowContext.cs

@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SerialMonitor
{
public class MainWindowContext : INotifyPropertyChanged
{
public MainWindowContext()
{
Get = this;
}
public static MainWindowContext Get { get; private set; }
private List<string> Lines = new List<string>();
public string ConsoleText { get { return String.Join("\n", Lines); } }
public void WriteLine(string line)
{
Lines.Add(line);
if (Lines.Count > 9)
Lines.RemoveAt(0);
OnPropertyChanged("ConsoleText");
}
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string name)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(name));
}
}
}
}

26
SerialMonitor/SerialMonitor/SerialMessage.cs

@ -0,0 +1,26 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SerialMonitor
{
public class SerialMessage
{
public string ChannelName { get; set; }
/// <summary>
/// Time at which the message was sent, in microseconds since the start of the remote executable
/// </summary>
public ulong SendTime { get; set; }
public byte[] Data { get; set; }
public string StringData
{
get { return Encoding.UTF8.GetString(Data); }
set { Data = Encoding.UTF8.GetBytes(value); }
}
}
}

3
SerialMonitor/SerialMonitor/SerialMonitor.csproj

@ -53,6 +53,9 @@
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>
</ApplicationDefinition>
<Compile Include="MainWindowContext.cs" />
<Compile Include="SerialMessage.cs" />
<Compile Include="SerialPortExtensions.cs" />
<Page Include="MainWindow.xaml">
<Generator>MSBuild:Compile</Generator>
<SubType>Designer</SubType>

44
SerialMonitor/SerialMonitor/SerialPortExtensions.cs

@ -0,0 +1,44 @@
using System;
using System.Collections.Generic;
using System.IO.Ports;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SerialMonitor
{
public static class SerialPortExtensions
{
public static int ReadShort(this SerialPort port)
{
int b1 = port.ReadByte();
int b2 = port.ReadByte();
return b2 * 256 + b1;
}
public static ulong ReadULong(this SerialPort port)
{
ulong b1 = (ulong)port.ReadByte();
ulong b2 = (ulong)port.ReadByte();
ulong b3 = (ulong)port.ReadByte();
ulong b4 = (ulong)port.ReadByte();
return b4 * 256 * 256 * 256 + b3 * 256 * 256 + b2 * 256 + b1;
}
public static byte[] ReadBytes(this SerialPort port, int numBytes)
{
var bytes = new byte[numBytes];
int remaining = numBytes;
int pos = 0;
while (remaining > 0)
{
int read = port.Read(bytes, pos, remaining);
if (read < 0)
throw new Exception("Connection closed");
remaining -= read;
pos += read;
}
return bytes;
}
}
}
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