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@ -1,3 +1,4 @@ |
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import math |
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import FreeCADGui as Gui |
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import FreeCADGui as Gui |
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import FreeCAD as App |
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import FreeCAD as App |
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@ -73,5 +74,67 @@ class AHB_View_Annotate: |
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workbench.techDrawExtensions.refreshOverlays(page) |
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workbench.techDrawExtensions.refreshOverlays(page) |
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regroupedBalloons = self.RegroupNearestSimilarBalloons(balloonsCreated) |
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self.PlaceBalloonsInCircle(regroupedBalloons) |
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def CalculatePointsCenter(self, balloons): |
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totalX = 0 |
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totalY = 0 |
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for balloon in balloons: |
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realBalloon = balloon[0] if type(balloon) is list else balloon |
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totalX = totalX + int(realBalloon.OriginX) |
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totalY = totalY + int(realBalloon.OriginY) |
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return App.Base.Vector2d(totalX / len(balloons), totalY / len(balloons)) |
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def IsSimilarBalloonNear(self, balloonA, balloonB): |
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MAX_DISTANCE_BETWEEN_REGROUPED_BALLOONS = 50 |
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if balloonA.Text == balloonB.Text: |
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pos = App.Base.Vector2d(balloonA.OriginX, balloonA.OriginY) |
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dist = pos.distance(App.Base.Vector2d(balloonB.OriginX, balloonB.OriginY)) |
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return dist < MAX_DISTANCE_BETWEEN_REGROUPED_BALLOONS |
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else: |
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return False |
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def RegroupNearestSimilarBalloons(self, balloons): |
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regroupedBalloons = [] |
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for balloon in balloons: |
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nearestBalloons = [] |
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for otherBalloon in balloons: |
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if otherBalloon != balloon and self.IsSimilarBalloonNear(balloon, otherBalloon): |
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nearestBalloons.append(otherBalloon) |
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balloons.remove(otherBalloon) |
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if len(nearestBalloons) == 0: |
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regroupedBalloons.append(balloon) |
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else: |
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nearestBalloons.append(balloon) |
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regroupedBalloons.append(nearestBalloons) |
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return regroupedBalloons |
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def PlaceBalloonsInCircle(self, balloons): |
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center = self.CalculatePointsCenter(balloons) |
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nbBalloons = len(balloons) |
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balloonPosStep = (math.pi * 2) / nbBalloons |
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for i in range(nbBalloons): |
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balloonPos = App.Base.Vector2d(center.x + 600 * math.cos(balloonPosStep * i), center.y + 600 * math.sin(balloonPosStep * i)) |
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# Find nearest arrow to avoid arrow crossing each other |
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smallestDistance = 0 |
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balloonToUse = None |
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for balloon in balloons: |
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realBalloon = balloon[0] if type(balloon) is list else balloon |
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dist = balloonPos.distance(App.Base.Vector2d(realBalloon.OriginX, realBalloon.OriginY)) |
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if smallestDistance == 0 or dist < smallestDistance: |
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smallestDistance = dist |
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balloonToUse = balloon |
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if balloonToUse is not None: |
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balloons.remove(balloonToUse) |
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if type(balloonToUse) is list: |
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for realBalloon in balloonToUse: |
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realBalloon.X = balloonPos.x |
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realBalloon.Y = balloonPos.y |
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else: |
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balloonToUse.X = balloonPos.x |
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balloonToUse.Y = balloonPos.y |
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from ahb_command import AHB_CommandWrapper |
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from ahb_command import AHB_CommandWrapper |
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AHB_CommandWrapper.addGuiCommand('AHB_view_annotate', AHB_View_Annotate()) |
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AHB_CommandWrapper.addGuiCommand('AHB_view_annotate', AHB_View_Annotate()) |
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