FreeCAD workbench to create assembly handbooks
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import FreeCAD as App
import FreeCADGui as Gui
class RasterView:
def __init__(self, view):
self.source_view = view
doc = view.Document
self.image_file_name = doc.FileName.replace('.FCStd', '') + '_raster/' + view.Name + '.png'
def init_image(self):
workbench = Gui.getWorkbench("AssemblyHandbookWorkbench") #: :type workbench: AssemblyHandbookWorkbench
doc = self.source_view.Document
page = workbench.techDrawExtensions.getViewPage(self.source_view)
image_name = self.source_view.Label + "_raster"
image = doc.getObject(image_name)
if image is None:
image = doc.addObject('TechDraw::DrawViewImage', image_name)
image.addProperty("App::PropertyFloat", "Assembly_handbook_ViewVolumeWidth", "Assembly_handbook")
image.addProperty("App::PropertyFloat", "Assembly_handbook_ViewVolumeHeight", "Assembly_handbook")
image.addProperty("App::PropertyFloat", "Assembly_handbook_ViewVolumeDepth", "Assembly_handbook")
image.addProperty("App::PropertyVector", "Assembly_handbook_ViewVolumeOffset", "Assembly_handbook")
if not image in page.Views:
page.addView(image)
new_views_list = page.Views
new_views_list.remove(image)
view_idx = new_views_list.index(self.source_view)
new_views_list.insert(view_idx, image)
page.Views = new_views_list
self.image_view = image
if image.Assembly_handbook_ViewVolumeWidth > 0:
self.init_image_projection()
def init_image_projection(self):
YDirection = self.source_view.Direction.cross(self.source_view.XDirection)
self.image_x_dir = self.source_view.XDirection / self.image_view.Assembly_handbook_ViewVolumeWidth
self.image_y_dir = YDirection / self.image_view.Assembly_handbook_ViewVolumeHeight
self.image_z_dir = self.source_view.Direction / self.image_view.Assembly_handbook_ViewVolumeDepth
self.image_x_dir_inv = self.source_view.XDirection * self.image_view.Assembly_handbook_ViewVolumeWidth
self.image_y_dir_inv = YDirection * self.image_view.Assembly_handbook_ViewVolumeHeight
self.image_z_dir_inv = self.source_view.Direction * self.image_view.Assembly_handbook_ViewVolumeDepth
def project3DPointToImageView(self, point3d):
offset = self.image_view.Assembly_handbook_ViewVolumeOffset
return App.Vector(self.image_x_dir.dot(point3d) + offset.x, self.image_y_dir.dot(point3d) + offset.y, self.image_z_dir.dot(point3d) + offset.z)
def projectImageViewPointTo3D(self, point2d):
offset = self.image_view.Assembly_handbook_ViewVolumeOffset
p = point2d - offset
return self.image_x_dir_inv * p.x + self.image_y_dir_inv * p.y + self.image_z_dir_inv * p.z
def render(self):
from pivy import coin
import os
from PIL import Image, ImageDraw, ImageChops
view = self.source_view
self.init_image()
print('Rasterizing ' + view.Label + " to " + self.image_file_name + "...")
dir = os.path.dirname(self.image_file_name)
if not os.path.exists(dir):
os.makedirs(dir)
doc = App.newDocument('tmp_raster', hidden=False, temp=False)
for part in view.XSource:
link = doc.addObject('App::Link', part.Name)
link.Label = part.Label
if part.TypeId == 'App::Link':
link.LinkedObject = part.LinkedObject
link.Placement = part.Placement
else:
link.LinkedObject = part
docView = Gui.getDocument(doc.Name).mdiViewsOfType('Gui::View3DInventor')[0]
cam = docView.getCameraNode()
rot = coin.SbRotation(coin.SbVec3f(1,0,0), coin.SbVec3f(view.XDirection.x,view.XDirection.y,view.XDirection.z))
rot *= coin.SbRotation(coin.SbVec3f(0,0,1), coin.SbVec3f(view.Direction.x,view.Direction.y,view.Direction.z))
cam.orientation.setValue(rot)
docView.fitAll()
viewVolume = cam.getViewVolume(0.0)
self.image_view.Assembly_handbook_ViewVolumeWidth = viewVolume.getWidth()
self.image_view.Assembly_handbook_ViewVolumeHeight = viewVolume.getHeight()
self.image_view.Assembly_handbook_ViewVolumeDepth = viewVolume.getDepth()
sb_offset = viewVolume.projectToScreen(coin.SbVec3f(0,0,0))
self.image_view.Assembly_handbook_ViewVolumeOffset = App.Vector(sb_offset[0], sb_offset[1], sb_offset[2])
self.init_image_projection()
docView.saveImage(self.image_file_name, 4096, 4096, "#ffffff")
with Image.open(self.image_file_name) as img:
original_size = img.size
p2dA = self.project3DPointToImageView(App.Vector(0,0,0))
p2dB = self.project3DPointToImageView(view.XDirection)
imageScale = view.Scale / (p2dB.x - p2dA.x) / original_size[0] * 10
#print('imageScale', imageScale)
bg = Image.new(img.mode, img.size, '#ffffff') # fills an image with the background color
diff = ImageChops.difference(img, bg) # diff between the actual image and the background color
bbox = diff.getbbox() # finds border size (non-black portion of the image)
print(bbox)
#image_center = (bbox[0] + (bbox[2] - bbox[0])/2 - img.size[0]/2, bbox[1] + (bbox[3] - bbox[1])/2 - img.size[1]/2)
#print(image_center)
img = img.crop(bbox)
draw = ImageDraw.Draw(img)
def debugPoint(p3d):
p2d = self.project3DPointToImageView(p3d)
pp = App.Vector(p2d.x * original_size[0] - bbox[0], (1.0-p2d.y) * original_size[1] - bbox[1])
#print('pp', pp)
len = 100
draw.line([(pp.x, pp.y-len), (pp.x, pp.y+len)], fill=128, width = 7)
draw.line([(pp.x-len, pp.y), (pp.x+len, pp.y)], fill=128, width = 7)
#debugPoint(App.Vector(-12.5, 37.5, 25.0))
#debugPoint(App.Vector(-12.5, -1387.5, 25.0))
#debugPoint(App.Vector(131.23702882966705, -655.0000021095163, 145.21130178331268))
img.save(self.image_file_name)
App.closeDocument(doc.Name)
image = self.image_view
image.ImageFile = ""
image.Scale = imageScale
image.X = view.X
image.Y = view.Y
image.ImageFile = self.image_file_name # TODO: see if it's possible to set a relative path
image.recompute()