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- added debugging tools (oscilloscope and debug messages through serial port ; work in progress) - empty C# application for displaying debug data (work in progress)pull/5/head
Youen Toupin
10 years ago
19 changed files with 841 additions and 480 deletions
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ModelManifest.xml |
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/*
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OWSlave v1.0 by Alexander Gordeyev |
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It is based on Jim's Studt OneWire library v2.0 |
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Permission is hereby granted, free of charge, to any person obtaining |
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a copy of this software and associated documentation files (the |
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"Software"), to deal in the Software without restriction, including |
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without limitation the rights to use, copy, modify, merge, publish, |
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distribute, sublicense, and/or sell copies of the Software, and to |
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permit persons to whom the Software is furnished to do so, subject to |
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the following conditions: |
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|
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The above copyright notice and this permission notice shall be |
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included in all copies or substantial portions of the Software. |
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|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
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EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
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NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE |
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LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
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OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
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WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
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|
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Much of the code was inspired by Derek Yerger's code, though I don't |
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think much of that remains. In any event that was.. |
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(copyleft) 2006 by Derek Yerger - Free to distribute freely. |
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The CRC code was excerpted and inspired by the Dallas Semiconductor |
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sample code bearing this copyright. |
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//---------------------------------------------------------------------------
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// Copyright (C) 2000 Dallas Semiconductor Corporation, All Rights Reserved.
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//
|
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// Permission is hereby granted, free of charge, to any person obtaining a
|
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// copy of this software and associated documentation files (the "Software"),
|
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// to deal in the Software without restriction, including without limitation
|
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
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// and/or sell copies of the Software, and to permit persons to whom the
|
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// Software is furnished to do so, subject to the following conditions:
|
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
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// IN NO EVENT SHALL DALLAS SEMICONDUCTOR BE LIABLE FOR ANY CLAIM, DAMAGES
|
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// OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
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// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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// Except as contained in this notice, the name of Dallas Semiconductor
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// shall not be used except as stated in the Dallas Semiconductor
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// Branding Policy.
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//--------------------------------------------------------------------------
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*/ |
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#include "OWSlave.h" |
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#include "pins_arduino.h" |
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extern "C" { |
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// #include "WConstants.h"
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#include <avr/io.h> |
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#include <avr/interrupt.h> |
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#include <avr/pgmspace.h> |
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} |
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#define DIRECT_READ(base, mask) (((*(base)) & (mask)) ? 1 : 0) |
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#define DIRECT_MODE_INPUT(base, mask) ((*(base+1)) &= ~(mask)) |
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#define DIRECT_MODE_OUTPUT(base, mask) ((*(base+1)) |= (mask)) |
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#define DIRECT_WRITE_LOW(base, mask) ((*(base+2)) &= ~(mask)) |
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#define DIRECT_WRITE_HIGH(base, mask) ((*(base+2)) |= (mask)) |
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#define TIMESLOT_WAIT_RETRY_COUNT microsecondsToClockCycles(120) / 10L |
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OWSlave::OWSlave(uint8_t pin) { |
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pin_bitmask = digitalPinToBitMask(pin); |
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baseReg = portInputRegister(digitalPinToPort(pin)); |
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} |
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void OWSlave::setRom(unsigned char rom[8]) { |
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for (int i=0; i<7; i++) |
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this->rom[i] = rom[i]; |
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this->rom[7] = crc8(this->rom, 7); |
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} |
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void OWSlave::setRomnc(unsigned char rom[8]) { |
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for (int i=0; i<8; i++) |
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this->rom[i] = rom[i]; |
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} |
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bool OWSlave::waitForRequest(bool ignore_errors) { |
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errno = ONEWIRE_NO_ERROR; |
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for (;;) { |
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if (!waitReset(0) ) |
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continue; |
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if (!presence() ) |
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continue; |
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if (recvAndProcessCmd() ) |
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return TRUE; |
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else if ((errno == ONEWIRE_NO_ERROR) || ignore_errors) |
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continue; |
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else |
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return FALSE; |
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} |
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} |
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bool OWSlave::recvAndProcessCmd() { |
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char addr[8]; |
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for (;;) { |
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switch (recv() ) { |
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case 0xF0: // SEARCH ROM
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search(); |
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return FALSE; |
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case 0x33: // READ ROM
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sendData(rom, 8); |
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if (errno != ONEWIRE_NO_ERROR) |
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return FALSE; |
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break; |
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case 0x55: // MATCH ROM
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recvData(addr, 8); |
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if (errno != ONEWIRE_NO_ERROR) |
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return FALSE; |
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for (int i=0; i<8; i++) |
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if (rom[i] != addr[i]) |
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return FALSE; |
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return TRUE; |
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case 0xCC: // SKIP ROM
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return TRUE; |
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default: // Unknown command
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if (errno == ONEWIRE_NO_ERROR) |
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return FALSE; |
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else |
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return FALSE; |
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} |
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} |
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} |
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bool OWSlave::search() { |
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uint8_t bitmask; |
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uint8_t bit_send, bit_recv; |
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for (int i=0; i<8; i++) { |
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for (bitmask = 0x01; bitmask; bitmask <<= 1) { |
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bit_send = (bitmask & rom[i])?1:0; |
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sendBit(bit_send); |
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sendBit(!bit_send); |
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bit_recv = recvBit(); |
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if (errno != ONEWIRE_NO_ERROR) |
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return FALSE; |
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if (bit_recv != bit_send) |
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return FALSE; |
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} |
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} |
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return TRUE; |
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} |
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|
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bool OWSlave::waitReset(uint16_t timeout_ms) { |
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uint8_t mask = pin_bitmask; |
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volatile uint8_t *reg asm("r30") = baseReg; |
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unsigned long time_stamp; |
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errno = ONEWIRE_NO_ERROR; |
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cli(); |
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DIRECT_MODE_INPUT(reg, mask); |
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sei(); |
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if (timeout_ms != 0) { |
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time_stamp = micros() + timeout_ms*1000; |
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while (DIRECT_READ(reg, mask)) { |
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if (micros() > time_stamp) { |
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errno = ONEWIRE_WAIT_RESET_TIMEOUT; |
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return FALSE; |
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} |
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} |
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} else |
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while (DIRECT_READ(reg, mask)) {}; |
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time_stamp = micros() + 540; |
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while (DIRECT_READ(reg, mask) == 0) { |
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if (micros() > time_stamp) { |
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errno = ONEWIRE_VERY_LONG_RESET; |
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return FALSE; |
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} |
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} |
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if ((time_stamp - micros()) > 70) { |
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errno = ONEWIRE_VERY_SHORT_RESET; |
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return FALSE; |
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} |
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delayMicroseconds(30); |
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return TRUE; |
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} |
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bool OWSlave::waitReset() { |
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return waitReset(1000); |
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} |
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|
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bool OWSlave::presence(uint8_t delta) { |
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uint8_t mask = pin_bitmask; |
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volatile uint8_t *reg asm("r30") = baseReg; |
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|
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errno = ONEWIRE_NO_ERROR; |
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cli(); |
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DIRECT_WRITE_LOW(reg, mask); |
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DIRECT_MODE_OUTPUT(reg, mask); // drive output low
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sei(); |
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delayMicroseconds(120); |
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cli(); |
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DIRECT_MODE_INPUT(reg, mask); // allow it to float
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sei(); |
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delayMicroseconds(300 - delta); |
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if ( !DIRECT_READ(reg, mask)) { |
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errno = ONEWIRE_PRESENCE_LOW_ON_LINE; |
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return FALSE; |
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} else |
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return TRUE; |
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} |
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bool OWSlave::presence() { |
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return presence(25); |
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} |
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|
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uint8_t OWSlave::sendData(char buf[], uint8_t len) { |
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uint8_t bytes_sended = 0; |
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|
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for (int i=0; i<len; i++) { |
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send(buf[i]); |
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if (errno != ONEWIRE_NO_ERROR) |
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break; |
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bytes_sended++; |
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} |
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return bytes_sended; |
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} |
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|
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uint8_t OWSlave::recvData(char buf[], uint8_t len) { |
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uint8_t bytes_received = 0; |
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|
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for (int i=0; i<len; i++) { |
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buf[i] = recv(); |
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if (errno != ONEWIRE_NO_ERROR) |
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break; |
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bytes_received++; |
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} |
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return bytes_received; |
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} |
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|
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void OWSlave::send(uint8_t v) { |
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errno = ONEWIRE_NO_ERROR; |
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for (uint8_t bitmask = 0x01; bitmask && (errno == ONEWIRE_NO_ERROR); bitmask <<= 1) |
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sendBit((bitmask & v)?1:0); |
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} |
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|
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uint8_t OWSlave::recv() { |
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uint8_t r = 0; |
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|
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errno = ONEWIRE_NO_ERROR; |
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for (uint8_t bitmask = 0x01; bitmask && (errno == ONEWIRE_NO_ERROR); bitmask <<= 1) |
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if (recvBit()) |
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r |= bitmask; |
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return r; |
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} |
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|
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void OWSlave::sendBit(uint8_t v) { |
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uint8_t mask = pin_bitmask; |
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volatile uint8_t *reg asm("r30") = baseReg; |
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|
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cli(); |
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DIRECT_MODE_INPUT(reg, mask); |
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if (!waitTimeSlot() ) { |
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errno = ONEWIRE_WRITE_TIMESLOT_TIMEOUT; |
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sei(); |
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return; |
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} |
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if (v & 1) |
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delayMicroseconds(50); |
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else { |
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cli(); |
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DIRECT_WRITE_LOW(reg, mask); |
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DIRECT_MODE_OUTPUT(reg, mask); |
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delayMicroseconds(50); |
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DIRECT_WRITE_HIGH(reg, mask); |
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sei(); |
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} |
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sei(); |
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return; |
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} |
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|
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uint8_t OWSlave::recvBit(void) { |
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uint8_t mask = pin_bitmask; |
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volatile uint8_t *reg asm("r30") = baseReg; |
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uint8_t r; |
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|
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cli(); |
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DIRECT_MODE_INPUT(reg, mask); |
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if (!waitTimeSlot() ) { |
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errno = ONEWIRE_READ_TIMESLOT_TIMEOUT; |
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sei(); |
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return 0; |
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} |
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delayMicroseconds(30); |
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r = DIRECT_READ(reg, mask); |
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sei(); |
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return r; |
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} |
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|
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bool OWSlave::waitTimeSlot() { |
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uint8_t mask = pin_bitmask; |
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volatile uint8_t *reg asm("r30") = baseReg; |
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uint16_t retries; |
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|
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retries = TIMESLOT_WAIT_RETRY_COUNT; |
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while ( !DIRECT_READ(reg, mask)) |
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if (--retries == 0) |
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return FALSE; |
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retries = TIMESLOT_WAIT_RETRY_COUNT; |
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while ( DIRECT_READ(reg, mask)) |
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if (--retries == 0) |
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return FALSE; |
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return TRUE; |
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} |
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#if OWSlave_CRC |
||||
// The 1-Wire CRC scheme is described in Maxim Application Note 27:
|
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// "Understanding and Using Cyclic Redundancy Checks with Maxim iButton Products"
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//
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#if OWSlave_CRC8_TABLE |
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// This table comes from Dallas sample code where it is freely reusable,
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// though Copyright (C) 2000 Dallas Semiconductor Corporation
|
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static const uint8_t PROGMEM dscrc_table[] = { |
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0, 94,188,226, 97, 63,221,131,194,156,126, 32,163,253, 31, 65, |
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157,195, 33,127,252,162, 64, 30, 95, 1,227,189, 62, 96,130,220, |
||||
35,125,159,193, 66, 28,254,160,225,191, 93, 3,128,222, 60, 98, |
||||
190,224, 2, 92,223,129, 99, 61,124, 34,192,158, 29, 67,161,255, |
||||
70, 24,250,164, 39,121,155,197,132,218, 56,102,229,187, 89, 7, |
||||
219,133,103, 57,186,228, 6, 88, 25, 71,165,251,120, 38,196,154, |
||||
101, 59,217,135, 4, 90,184,230,167,249, 27, 69,198,152,122, 36, |
||||
248,166, 68, 26,153,199, 37,123, 58,100,134,216, 91, 5,231,185, |
||||
140,210, 48,110,237,179, 81, 15, 78, 16,242,172, 47,113,147,205, |
||||
17, 79,173,243,112, 46,204,146,211,141,111, 49,178,236, 14, 80, |
||||
175,241, 19, 77,206,144,114, 44,109, 51,209,143, 12, 82,176,238, |
||||
50,108,142,208, 83, 13,239,177,240,174, 76, 18,145,207, 45,115, |
||||
202,148,118, 40,171,245, 23, 73, 8, 86,180,234,105, 55,213,139, |
||||
87, 9,235,181, 54,104,138,212,149,203, 41,119,244,170, 72, 22, |
||||
233,183, 85, 11,136,214, 52,106, 43,117,151,201, 74, 20,246,168, |
||||
116, 42,200,150, 21, 75,169,247,182,232, 10, 84,215,137,107, 53}; |
||||
|
||||
//
|
||||
// Compute a Dallas Semiconductor 8 bit CRC. These show up in the ROM
|
||||
// and the registers. (note: this might better be done without to
|
||||
// table, it would probably be smaller and certainly fast enough
|
||||
// compared to all those delayMicrosecond() calls. But I got
|
||||
// confused, so I use this table from the examples.)
|
||||
//
|
||||
uint8_t OWSlave::crc8(char addr[], uint8_t len) |
||||
{ |
||||
uint8_t crc = 0; |
||||
|
||||
while (len--) { |
||||
crc = pgm_read_byte(dscrc_table + (crc ^ *addr++)); |
||||
} |
||||
return crc; |
||||
} |
||||
#else |
||||
//
|
||||
// Compute a Dallas Semiconductor 8 bit CRC directly.
|
||||
//
|
||||
uint8_t OWSlave::crc8(char addr[], uint8_t len) |
||||
{ |
||||
uint8_t crc = 0; |
||||
|
||||
while (len--) { |
||||
uint8_t inbyte = *addr++; |
||||
for (uint8_t i = 8; i; i--) { |
||||
uint8_t mix = (crc ^ inbyte) & 0x01; |
||||
crc >>= 1; |
||||
if (mix) crc ^= 0x8C; |
||||
inbyte >>= 1; |
||||
} |
||||
} |
||||
return crc; |
||||
} |
||||
#endif |
||||
|
||||
#endif |
@ -1,64 +0,0 @@
|
||||
#ifndef iButton_h |
||||
#define iButton_h |
||||
|
||||
#if defined(ARDUINO) && ARDUINO >= 100 |
||||
#include "Arduino.h" |
||||
#else |
||||
#include "WProgram.h" |
||||
#endif |
||||
|
||||
#include <inttypes.h> |
||||
|
||||
// You can exclude CRC checks altogether by defining this to 0
|
||||
#ifndef OWSlave_CRC |
||||
#define OWSlave_CRC 1 |
||||
#endif |
||||
|
||||
// Select the table-lookup method of computing the 8-bit CRC
|
||||
// by setting this to 1. The lookup table no longer consumes
|
||||
// limited RAM, but enlarges total code size by about 250 bytes
|
||||
#ifndef OWSlave_CRC8_TABLE |
||||
#define OWSlave_CRC8_TABLE 0 |
||||
#endif |
||||
|
||||
#define FALSE 0 |
||||
#define TRUE 1 |
||||
|
||||
#define ONEWIRE_NO_ERROR 0 |
||||
#define ONEWIRE_READ_TIMESLOT_TIMEOUT 1 |
||||
#define ONEWIRE_WRITE_TIMESLOT_TIMEOUT 2 |
||||
#define ONEWIRE_WAIT_RESET_TIMEOUT 3 |
||||
#define ONEWIRE_VERY_LONG_RESET 4 |
||||
#define ONEWIRE_VERY_SHORT_RESET 5 |
||||
#define ONEWIRE_PRESENCE_LOW_ON_LINE 6 |
||||
|
||||
class OWSlave { |
||||
private: |
||||
bool waitTimeSlot(); |
||||
uint8_t pin_bitmask; |
||||
volatile uint8_t *baseReg; |
||||
char rom[8]; |
||||
public: |
||||
bool recvAndProcessCmd(); |
||||
OWSlave(uint8_t pin); |
||||
void setRom(unsigned char rom[8]); |
||||
void setRomnc(unsigned char rom[8]); |
||||
bool waitForRequest(bool ignore_errors); |
||||
bool waitReset(uint16_t timeout_ms); |
||||
bool waitReset(); |
||||
bool presence(uint8_t delta); |
||||
bool presence(); |
||||
bool search(); |
||||
uint8_t sendData(char buf[], uint8_t data_len); |
||||
uint8_t recvData(char buf[], uint8_t data_len); |
||||
void send(uint8_t v); |
||||
uint8_t recv(void); |
||||
void sendBit(uint8_t v); |
||||
uint8_t recvBit(void); |
||||
#if OWSlave_CRC |
||||
static uint8_t crc8(char addr[], uint8_t len); |
||||
#endif |
||||
uint8_t errno; |
||||
}; |
||||
|
||||
#endif |
@ -0,0 +1,29 @@
|
||||
#include "Arduino.h" |
||||
#include "SerialChannel.h" |
||||
|
||||
short SerialChannel::nextId = 0; |
||||
|
||||
SerialChannel::SerialChannel() |
||||
{ |
||||
} |
||||
|
||||
void SerialChannel::init(const char* name) |
||||
{ |
||||
id = nextId++; |
||||
Serial.write((short)0); |
||||
Serial.write(id); |
||||
Serial.write(strlen(name)); |
||||
Serial.write(name); |
||||
} |
||||
|
||||
void SerialChannel::write(byte* data, short byteCount) |
||||
{ |
||||
Serial.write(byteCount); |
||||
Serial.write(id); |
||||
Serial.write(data, byteCount); |
||||
} |
||||
|
||||
void SerialChannel::write(const char* text) |
||||
{ |
||||
Serial.write((byte*)text, strlen(text)); |
||||
} |
@ -0,0 +1,21 @@
|
||||
#ifndef _SerialChannel_h_ |
||||
#define _SerialChannel_h_ |
||||
|
||||
class SerialChannel |
||||
{ |
||||
private: |
||||
static short nextId; |
||||
short id; |
||||
|
||||
public: |
||||
SerialChannel(); |
||||
|
||||
void init(const char* name); |
||||
|
||||
void write(byte* data, short byteCount); |
||||
|
||||
void write(const char* text); |
||||
}; |
||||
|
||||
#endif |
||||
|
@ -0,0 +1,22 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00 |
||||
# Visual Studio 2013 |
||||
VisualStudioVersion = 12.0.31101.0 |
||||
MinimumVisualStudioVersion = 10.0.40219.1 |
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SerialMonitor", "SerialMonitor\SerialMonitor.csproj", "{97704F53-6CA1-4155-9E8F-AEBFEEC20A8B}" |
||||
EndProject |
||||
Global |
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution |
||||
Debug|Any CPU = Debug|Any CPU |
||||
Release|Any CPU = Release|Any CPU |
||||
EndGlobalSection |
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution |
||||
{97704F53-6CA1-4155-9E8F-AEBFEEC20A8B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
||||
{97704F53-6CA1-4155-9E8F-AEBFEEC20A8B}.Debug|Any CPU.Build.0 = Debug|Any CPU |
||||
{97704F53-6CA1-4155-9E8F-AEBFEEC20A8B}.Release|Any CPU.ActiveCfg = Release|Any CPU |
||||
{97704F53-6CA1-4155-9E8F-AEBFEEC20A8B}.Release|Any CPU.Build.0 = Release|Any CPU |
||||
EndGlobalSection |
||||
GlobalSection(SolutionProperties) = preSolution |
||||
HideSolutionNode = FALSE |
||||
EndGlobalSection |
||||
EndGlobal |
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?> |
||||
<configuration> |
||||
<startup> |
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5" /> |
||||
</startup> |
||||
</configuration> |
@ -0,0 +1,8 @@
|
||||
<Application x:Class="SerialMonitor.App" |
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" |
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" |
||||
StartupUri="MainWindow.xaml"> |
||||
<Application.Resources> |
||||
|
||||
</Application.Resources> |
||||
</Application> |
@ -0,0 +1,17 @@
|
||||
using System; |
||||
using System.Collections.Generic; |
||||
using System.Configuration; |
||||
using System.Data; |
||||
using System.Linq; |
||||
using System.Threading.Tasks; |
||||
using System.Windows; |
||||
|
||||
namespace SerialMonitor |
||||
{ |
||||
/// <summary> |
||||
/// Interaction logic for App.xaml |
||||
/// </summary> |
||||
public partial class App : Application |
||||
{ |
||||
} |
||||
} |
@ -0,0 +1,8 @@
|
||||
<Window x:Class="SerialMonitor.MainWindow" |
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" |
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" |
||||
Title="MainWindow" Height="350" Width="525"> |
||||
<Grid> |
||||
|
||||
</Grid> |
||||
</Window> |
@ -0,0 +1,28 @@
|
||||
using System; |
||||
using System.Collections.Generic; |
||||
using System.Linq; |
||||
using System.Text; |
||||
using System.Threading.Tasks; |
||||
using System.Windows; |
||||
using System.Windows.Controls; |
||||
using System.Windows.Data; |
||||
using System.Windows.Documents; |
||||
using System.Windows.Input; |
||||
using System.Windows.Media; |
||||
using System.Windows.Media.Imaging; |
||||
using System.Windows.Navigation; |
||||
using System.Windows.Shapes; |
||||
|
||||
namespace SerialMonitor |
||||
{ |
||||
/// <summary> |
||||
/// Interaction logic for MainWindow.xaml |
||||
/// </summary> |
||||
public partial class MainWindow : Window |
||||
{ |
||||
public MainWindow() |
||||
{ |
||||
InitializeComponent(); |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,55 @@
|
||||
using System.Reflection; |
||||
using System.Resources; |
||||
using System.Runtime.CompilerServices; |
||||
using System.Runtime.InteropServices; |
||||
using System.Windows; |
||||
|
||||
// General Information about an assembly is controlled through the following |
||||
// set of attributes. Change these attribute values to modify the information |
||||
// associated with an assembly. |
||||
[assembly: AssemblyTitle("SerialMonitor")] |
||||
[assembly: AssemblyDescription("")] |
||||
[assembly: AssemblyConfiguration("")] |
||||
[assembly: AssemblyCompany("Microsoft")] |
||||
[assembly: AssemblyProduct("SerialMonitor")] |
||||
[assembly: AssemblyCopyright("Copyright © Microsoft 2015")] |
||||
[assembly: AssemblyTrademark("")] |
||||
[assembly: AssemblyCulture("")] |
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible |
||||
// to COM components. If you need to access a type in this assembly from |
||||
// COM, set the ComVisible attribute to true on that type. |
||||
[assembly: ComVisible(false)] |
||||
|
||||
//In order to begin building localizable applications, set |
||||
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file |
||||
//inside a <PropertyGroup>. For example, if you are using US english |
||||
//in your source files, set the <UICulture> to en-US. Then uncomment |
||||
//the NeutralResourceLanguage attribute below. Update the "en-US" in |
||||
//the line below to match the UICulture setting in the project file. |
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)] |
||||
|
||||
|
||||
[assembly: ThemeInfo( |
||||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located |
||||
//(used if a resource is not found in the page, |
||||
// or application resource dictionaries) |
||||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located |
||||
//(used if a resource is not found in the page, |
||||
// app, or any theme specific resource dictionaries) |
||||
)] |
||||
|
||||
|
||||
// Version information for an assembly consists of the following four values: |
||||
// |
||||
// Major Version |
||||
// Minor Version |
||||
// Build Number |
||||
// Revision |
||||
// |
||||
// You can specify all the values or you can default the Build and Revision Numbers |
||||
// by using the '*' as shown below: |
||||
// [assembly: AssemblyVersion("1.0.*")] |
||||
[assembly: AssemblyVersion("1.0.0.0")] |
||||
[assembly: AssemblyFileVersion("1.0.0.0")] |
@ -0,0 +1,71 @@
|
||||
//------------------------------------------------------------------------------ |
||||
// <auto-generated> |
||||
// This code was generated by a tool. |
||||
// Runtime Version:4.0.30319.0 |
||||
// |
||||
// Changes to this file may cause incorrect behavior and will be lost if |
||||
// the code is regenerated. |
||||
// </auto-generated> |
||||
//------------------------------------------------------------------------------ |
||||
|
||||
namespace SerialMonitor.Properties |
||||
{ |
||||
|
||||
|
||||
/// <summary> |
||||
/// A strongly-typed resource class, for looking up localized strings, etc. |
||||
/// </summary> |
||||
// This class was auto-generated by the StronglyTypedResourceBuilder |
||||
// class via a tool like ResGen or Visual Studio. |
||||
// To add or remove a member, edit your .ResX file then rerun ResGen |
||||
// with the /str option, or rebuild your VS project. |
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] |
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()] |
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
||||
internal class Resources |
||||
{ |
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan; |
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture; |
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] |
||||
internal Resources() |
||||
{ |
||||
} |
||||
|
||||
/// <summary> |
||||
/// Returns the cached ResourceManager instance used by this class. |
||||
/// </summary> |
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
||||
internal static global::System.Resources.ResourceManager ResourceManager |
||||
{ |
||||
get |
||||
{ |
||||
if ((resourceMan == null)) |
||||
{ |
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SerialMonitor.Properties.Resources", typeof(Resources).Assembly); |
||||
resourceMan = temp; |
||||
} |
||||
return resourceMan; |
||||
} |
||||
} |
||||
|
||||
/// <summary> |
||||
/// Overrides the current thread's CurrentUICulture property for all |
||||
/// resource lookups using this strongly typed resource class. |
||||
/// </summary> |
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] |
||||
internal static global::System.Globalization.CultureInfo Culture |
||||
{ |
||||
get |
||||
{ |
||||
return resourceCulture; |
||||
} |
||||
set |
||||
{ |
||||
resourceCulture = value; |
||||
} |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?> |
||||
<root> |
||||
<!-- |
||||
Microsoft ResX Schema |
||||
|
||||
Version 2.0 |
||||
|
||||
The primary goals of this format is to allow a simple XML format |
||||
that is mostly human readable. The generation and parsing of the |
||||
various data types are done through the TypeConverter classes |
||||
associated with the data types. |
||||
|
||||
Example: |
||||
|
||||
... ado.net/XML headers & schema ... |
||||
<resheader name="resmimetype">text/microsoft-resx</resheader> |
||||
<resheader name="version">2.0</resheader> |
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> |
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> |
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> |
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> |
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> |
||||
<value>[base64 mime encoded serialized .NET Framework object]</value> |
||||
</data> |
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> |
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> |
||||
<comment>This is a comment</comment> |
||||
</data> |
||||
|
||||
There are any number of "resheader" rows that contain simple |
||||
name/value pairs. |
||||
|
||||
Each data row contains a name, and value. The row also contains a |
||||
type or mimetype. Type corresponds to a .NET class that support |
||||
text/value conversion through the TypeConverter architecture. |
||||
Classes that don't support this are serialized and stored with the |
||||
mimetype set. |
||||
|
||||
The mimetype is used for serialized objects, and tells the |
||||
ResXResourceReader how to depersist the object. This is currently not |
||||
extensible. For a given mimetype the value must be set accordingly: |
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format |
||||
that the ResXResourceWriter will generate, however the reader can |
||||
read any of the formats listed below. |
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64 |
||||
value : The object must be serialized with |
||||
: System.Serialization.Formatters.Binary.BinaryFormatter |
||||
: and then encoded with base64 encoding. |
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64 |
||||
value : The object must be serialized with |
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter |
||||
: and then encoded with base64 encoding. |
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64 |
||||
value : The object must be serialized into a byte array |
||||
: using a System.ComponentModel.TypeConverter |
||||
: and then encoded with base64 encoding. |
||||
--> |
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> |
||||
<xsd:element name="root" msdata:IsDataSet="true"> |
||||
<xsd:complexType> |
||||
<xsd:choice maxOccurs="unbounded"> |
||||
<xsd:element name="metadata"> |
||||
<xsd:complexType> |
||||
<xsd:sequence> |
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> |
||||
</xsd:sequence> |
||||
<xsd:attribute name="name" type="xsd:string" /> |
||||
<xsd:attribute name="type" type="xsd:string" /> |
||||
<xsd:attribute name="mimetype" type="xsd:string" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
<xsd:element name="assembly"> |
||||
<xsd:complexType> |
||||
<xsd:attribute name="alias" type="xsd:string" /> |
||||
<xsd:attribute name="name" type="xsd:string" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
<xsd:element name="data"> |
||||
<xsd:complexType> |
||||
<xsd:sequence> |
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> |
||||
</xsd:sequence> |
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> |
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> |
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
<xsd:element name="resheader"> |
||||
<xsd:complexType> |
||||
<xsd:sequence> |
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> |
||||
</xsd:sequence> |
||||
<xsd:attribute name="name" type="xsd:string" use="required" /> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
</xsd:choice> |
||||
</xsd:complexType> |
||||
</xsd:element> |
||||
</xsd:schema> |
||||
<resheader name="resmimetype"> |
||||
<value>text/microsoft-resx</value> |
||||
</resheader> |
||||
<resheader name="version"> |
||||
<value>2.0</value> |
||||
</resheader> |
||||
<resheader name="reader"> |
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||
</resheader> |
||||
<resheader name="writer"> |
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> |
||||
</resheader> |
||||
</root> |
@ -0,0 +1,30 @@
|
||||
//------------------------------------------------------------------------------ |
||||
// <auto-generated> |
||||
// This code was generated by a tool. |
||||
// Runtime Version:4.0.30319.0 |
||||
// |
||||
// Changes to this file may cause incorrect behavior and will be lost if |
||||
// the code is regenerated. |
||||
// </auto-generated> |
||||
//------------------------------------------------------------------------------ |
||||
|
||||
namespace SerialMonitor.Properties |
||||
{ |
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] |
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] |
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase |
||||
{ |
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); |
||||
|
||||
public static Settings Default |
||||
{ |
||||
get |
||||
{ |
||||
return defaultInstance; |
||||
} |
||||
} |
||||
} |
||||
} |
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?> |
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)"> |
||||
<Profiles> |
||||
<Profile Name="(Default)" /> |
||||
</Profiles> |
||||
<Settings /> |
||||
</SettingsFile> |
@ -0,0 +1,104 @@
|
||||
<?xml version="1.0" encoding="utf-8"?> |
||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
||||
<PropertyGroup> |
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
||||
<ProjectGuid>{97704F53-6CA1-4155-9E8F-AEBFEEC20A8B}</ProjectGuid> |
||||
<OutputType>WinExe</OutputType> |
||||
<AppDesignerFolder>Properties</AppDesignerFolder> |
||||
<RootNamespace>SerialMonitor</RootNamespace> |
||||
<AssemblyName>SerialMonitor</AssemblyName> |
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> |
||||
<FileAlignment>512</FileAlignment> |
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> |
||||
<WarningLevel>4</WarningLevel> |
||||
</PropertyGroup> |
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
||||
<PlatformTarget>AnyCPU</PlatformTarget> |
||||
<DebugSymbols>true</DebugSymbols> |
||||
<DebugType>full</DebugType> |
||||
<Optimize>false</Optimize> |
||||
<OutputPath>bin\Debug\</OutputPath> |
||||
<DefineConstants>DEBUG;TRACE</DefineConstants> |
||||
<ErrorReport>prompt</ErrorReport> |
||||
<WarningLevel>4</WarningLevel> |
||||
</PropertyGroup> |
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
||||
<PlatformTarget>AnyCPU</PlatformTarget> |
||||
<DebugType>pdbonly</DebugType> |
||||
<Optimize>true</Optimize> |
||||
<OutputPath>bin\Release\</OutputPath> |
||||
<DefineConstants>TRACE</DefineConstants> |
||||
<ErrorReport>prompt</ErrorReport> |
||||
<WarningLevel>4</WarningLevel> |
||||
</PropertyGroup> |
||||
<ItemGroup> |
||||
<Reference Include="System" /> |
||||
<Reference Include="System.Data" /> |
||||
<Reference Include="System.Xml" /> |
||||
<Reference Include="Microsoft.CSharp" /> |
||||
<Reference Include="System.Core" /> |
||||
<Reference Include="System.Xml.Linq" /> |
||||
<Reference Include="System.Data.DataSetExtensions" /> |
||||
<Reference Include="System.Xaml"> |
||||
<RequiredTargetFramework>4.0</RequiredTargetFramework> |
||||
</Reference> |
||||
<Reference Include="WindowsBase" /> |
||||
<Reference Include="PresentationCore" /> |
||||
<Reference Include="PresentationFramework" /> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<ApplicationDefinition Include="App.xaml"> |
||||
<Generator>MSBuild:Compile</Generator> |
||||
<SubType>Designer</SubType> |
||||
</ApplicationDefinition> |
||||
<Page Include="MainWindow.xaml"> |
||||
<Generator>MSBuild:Compile</Generator> |
||||
<SubType>Designer</SubType> |
||||
</Page> |
||||
<Compile Include="App.xaml.cs"> |
||||
<DependentUpon>App.xaml</DependentUpon> |
||||
<SubType>Code</SubType> |
||||
</Compile> |
||||
<Compile Include="MainWindow.xaml.cs"> |
||||
<DependentUpon>MainWindow.xaml</DependentUpon> |
||||
<SubType>Code</SubType> |
||||
</Compile> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<Compile Include="Properties\AssemblyInfo.cs"> |
||||
<SubType>Code</SubType> |
||||
</Compile> |
||||
<Compile Include="Properties\Resources.Designer.cs"> |
||||
<AutoGen>True</AutoGen> |
||||
<DesignTime>True</DesignTime> |
||||
<DependentUpon>Resources.resx</DependentUpon> |
||||
</Compile> |
||||
<Compile Include="Properties\Settings.Designer.cs"> |
||||
<AutoGen>True</AutoGen> |
||||
<DependentUpon>Settings.settings</DependentUpon> |
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput> |
||||
</Compile> |
||||
<EmbeddedResource Include="Properties\Resources.resx"> |
||||
<Generator>ResXFileCodeGenerator</Generator> |
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput> |
||||
</EmbeddedResource> |
||||
<None Include="Properties\Settings.settings"> |
||||
<Generator>SettingsSingleFileGenerator</Generator> |
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput> |
||||
</None> |
||||
<AppDesigner Include="Properties\" /> |
||||
</ItemGroup> |
||||
<ItemGroup> |
||||
<None Include="App.config" /> |
||||
</ItemGroup> |
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
||||
Other similar extension points exist, see Microsoft.Common.targets. |
||||
<Target Name="BeforeBuild"> |
||||
</Target> |
||||
<Target Name="AfterBuild"> |
||||
</Target> |
||||
--> |
||||
</Project> |
Loading…
Reference in new issue