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66 lines
3.0 KiB
66 lines
3.0 KiB
<?xml version="1.0" encoding="utf-8"?> |
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<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
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<PropertyGroup> |
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
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<ProjectGuid>{086EA143-7591-4B21-9666-5204900A0C7D}</ProjectGuid> |
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<OutputType>Library</OutputType> |
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<AppDesignerFolder>Properties</AppDesignerFolder> |
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<RootNamespace>Aerostats</RootNamespace> |
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<AssemblyName>Aerostats</AssemblyName> |
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion> |
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<FileAlignment>512</FileAlignment> |
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<TargetFrameworkProfile /> |
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</PropertyGroup> |
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
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<DebugSymbols>true</DebugSymbols> |
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<DebugType>full</DebugType> |
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<Optimize>false</Optimize> |
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<OutputPath>..\..\..\..\Jeux\KSP_1_0_5\GameData\Aerostats\Plugin\</OutputPath> |
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<DefineConstants>DEBUG;TRACE</DefineConstants> |
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<ErrorReport>prompt</ErrorReport> |
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<WarningLevel>4</WarningLevel> |
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</PropertyGroup> |
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
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<DebugType>pdbonly</DebugType> |
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<Optimize>true</Optimize> |
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<OutputPath>bin\Release\</OutputPath> |
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<DefineConstants>TRACE</DefineConstants> |
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<ErrorReport>prompt</ErrorReport> |
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<WarningLevel>4</WarningLevel> |
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</PropertyGroup> |
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<ItemGroup> |
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<Reference Include="Assembly-CSharp"> |
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<HintPath>..\..\..\..\Jeux\KSP_1_0_5\KSP_Data\Managed\Assembly-CSharp.dll</HintPath> |
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<Private>False</Private> |
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</Reference> |
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<Reference Include="System" /> |
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<Reference Include="System.Core" /> |
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<Reference Include="System.Xml.Linq" /> |
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<Reference Include="System.Data.DataSetExtensions" /> |
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<Reference Include="System.Data" /> |
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<Reference Include="System.Xml" /> |
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<Reference Include="UnityEngine"> |
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<HintPath>..\..\..\..\Jeux\KSP_1_0_5\KSP_Data\Managed\UnityEngine.dll</HintPath> |
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<Private>False</Private> |
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</Reference> |
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</ItemGroup> |
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<ItemGroup> |
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<Compile Include="ModuleAerostat.cs" /> |
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<Compile Include="Properties\AssemblyInfo.cs" /> |
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<Compile Include="Util.cs" /> |
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</ItemGroup> |
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
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<PropertyGroup> |
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<PostBuildEvent>if $(ConfigurationName)==Debug ("$(ProjectDir)..\build\prepare-debug.bat" "$(OutDir)") |
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if $(ConfigurationName)==Release ("$(ProjectDir)..\build\build-package.bat")</PostBuildEvent> |
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</PropertyGroup> |
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
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Other similar extension points exist, see Microsoft.Common.targets. |
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<Target Name="BeforeBuild"> |
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</Target> |
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<Target Name="AfterBuild"> |
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</Target> |
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--> |
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</Project> |