A Kerbal Space Program mod that adds balloon parts to create aerostats
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Youen Toupin 1f3f7ff1a2 - added code to avoid vessel disintegration when deploying balloon at high velocity and also when the physics origin is teleported (happens every 6km, seems like a KSP system to avoid imprecision with big floating point numbers) 9 years ago
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7z-License.txt - added code to avoid vessel disintegration when deploying balloon at high velocity and also when the physics origin is teleported (happens every 6km, seems like a KSP system to avoid imprecision with big floating point numbers) 9 years ago
7z.dll - added code to avoid vessel disintegration when deploying balloon at high velocity and also when the physics origin is teleported (happens every 6km, seems like a KSP system to avoid imprecision with big floating point numbers) 9 years ago
7z.exe - added code to avoid vessel disintegration when deploying balloon at high velocity and also when the physics origin is teleported (happens every 6km, seems like a KSP system to avoid imprecision with big floating point numbers) 9 years ago
build-package.bat - added code to avoid vessel disintegration when deploying balloon at high velocity and also when the physics origin is teleported (happens every 6km, seems like a KSP system to avoid imprecision with big floating point numbers) 9 years ago