- added bigger fuel tank
- edited texture colors to differentiate from original models (helium parts are red) ; still waiting for actual art
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35
Parts/HeliumTank/heliumTank.cfg
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35
Parts/HeliumTank/heliumTank.cfg
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@ -0,0 +1,35 @@
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PART
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{
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name = heliumTank
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module = Part
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author = Youen
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mesh = model.mu
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scale = 1
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rescaleFactor = 1
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node_stack_top = 0.0, 0.295, 0.0, 0.0, 1.0, 0.0, 0
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node_stack_bottom = 0.0, -0.295, 0.0, 0.0, -1.0, 0.0, 0
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TechRequired = advLanding
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entryCost = 3000
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cost = 2000
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category = FuelTank
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subcategory = 0
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title = Helium tank
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description = Disposable helium tank for all your lifting needs (and birthday party balloons). Do not refill after use.
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attachRules = 1,0,1,1,0
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mass = 0.2
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dragModelType = default
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maximum_drag = 0.2
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minimum_drag = 0.3
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angularDrag = 2
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crashTolerance = 6
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maxTemp = 2000 // = 2900
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breakingForce = 50
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breakingTorque = 50
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bulkheadProfiles = size0
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RESOURCE
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{
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name = Helium
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amount = 770
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maxAmount = 770
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}
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}
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BIN
Parts/HeliumTank/model.mu
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BIN
Parts/HeliumTank/model.mu
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Parts/HeliumTank/tank.dds
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Parts/HeliumTank/tank.dds
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@ -11,7 +11,7 @@ PART
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cost = 40
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category = FuelTank
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subcategory = 0
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title = Helium tank
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title = Helium tank (radial)
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description = Disposable helium tank for all your lifting needs (and birthday party balloons). Do not refill after use.
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attachRules = 0,1,0,0,1
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mass = 0.003
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@ -6,7 +6,7 @@
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}
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}
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@PART[balloon]
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@PART[heliumTank]
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{
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%MODULE[TweakScale]
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{
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@ -36,6 +36,11 @@ xcopy /y ..\..\..\..\Parts\HeliumTankRadial\heliumTankRadial.cfg HeliumTankRadia
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xcopy /y ..\..\..\..\Parts\HeliumTankRadial\model.mu HeliumTankRadial
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xcopy /y ..\..\..\..\Parts\HeliumTankRadial\ksp_r_xenonTank_diff.dds HeliumTankRadial
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mkdir HeliumTank
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xcopy /y ..\..\..\..\Parts\HeliumTank\heliumTank.cfg HeliumTank
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xcopy /y ..\..\..\..\Parts\HeliumTank\model.mu HeliumTank
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xcopy /y ..\..\..\..\Parts\HeliumTank\tank.dds HeliumTank
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cd "%scriptPath%..\package"
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IF EXIST ..\Aerostats.zip del ..\Aerostats.zip
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"%scriptPath%7z.exe" a ..\Aerostats.zip GameData
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