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#ifndef _SerialChannel_h_
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#define _SerialChannel_h_
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//#define ENABLE_SERIAL_CHANNEL
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#ifdef ENABLE_SERIAL_CHANNEL
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#define SC_APPEND_STR(str) append((byte*)str, sizeof(str)-1)
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#define SC_APPEND_STR_INT(str, arg0) appendInt(str, sizeof(str)-1, arg0)
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#define SC_APPEND_STR_TIME(str, time) append((byte*)str, sizeof(str)-1, time)
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class SerialChannel
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{
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public:
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struct Message
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{
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unsigned long time;
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long longArg0;
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byte* data;
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short byteCount;
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byte id;
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};
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private:
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static const byte MaxPendingMessages = 32;
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static SerialChannel* first;
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SerialChannel* next;
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static byte nextId;
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byte id;
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const char* name;
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static Message buffer1[MaxPendingMessages];
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static Message buffer2[MaxPendingMessages];
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static volatile Message* backBuffer;
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static volatile byte backBufferPos;
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static byte frontBufferSize;
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public:
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SerialChannel(const char* name_);
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static void beginWriteInChannel(byte id, short byteCount, unsigned long time);
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void write(byte* data, short byteCount, unsigned long time = (unsigned long)-1);
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void write(const char* text, unsigned long time = (unsigned long)-1);
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void beginWrite(short byteCount, unsigned long time = (unsigned long)-1);
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void continueWrite(byte* data, short byteCount);
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Message& append(byte* data, short byteCount, unsigned long time = (unsigned long)-1);
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void append(const char* text, unsigned long time = (unsigned long)-1);
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void appendInt(const char* text, short textLength, int arg0, unsigned long time = (unsigned long)-1);
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static void swap();
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static void flush();
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private:
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static void handleConnection();
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static void writeShort(short num);
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static void writeULong(unsigned long num);
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};
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#endif // ENABLE_SERIAL_CHANNEL
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#endif
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